Enemies everywhere!

Enemies everywhere!

Rogue Pilot

Rogue Pilot is a top-down space shooter where the player has the ability to swap ships with the enemies.
 

Team Size: 4

Platform: PC

Language: C# (XNA)

Role(s): Designer, Programmer

 

My contributions to the project were being involved in core design decisions and programming gameplay, state management, AI, and UI.

 

This game was built in under 48 hours for Global Game Jam 2014 where the theme was "We don't see things as they are, we see them as we are". One of the more interested aspects of the project was that it used a component-based engine.